What it does
An academic robotics project developed for How to Make Almost Anything at the IT University of Copenhagen. The goal was to design and build a machine capable of playing Connect Four against a human by combining mechanical design, electronics and embedded programming.
The robot detects player moves using seven infrared sensors positioned above the board and maintains an internal 6×7 representation of the game. It then chooses a response and physically executes the move using a motorised carriage and custom disc-dispensing mechanism.
The machine was designed and fabricated as part of the project rather than assembled from an existing robot design. The board was laser-cut from MDF, while the carriage, dispenser and other mechanical components were designed in Fusion 360 and manufactured using FDM 3D printing.